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AI Insights · Timothy · April 2021

Top 5 Merge Games Performances in Australia Q1 2021

A look at the Q1 2021 performance of top merge games in Australia, showcasing user engagement and revenue trends. Insights are based on Sensor Tower data, revealing key trends in the merge game category.

Top 5 Merge Games Performances in Australia Q1 2021

Merge games continue to captivate mobile users in Australia, and Sensor Tower's latest data provides a snapshot of the category's performance in the first quarter of 2021. Here's how the top five merge games fared on the unified platform during this period.

Merge Dragons!, developed by Gram Games, saw its revenue fluctuate, peaking at $94K in late February before dipping to $69K in early March. The game's downloads showed a positive trend, growing from 3K in the last week of December to over 4K by the end of March. Weekly active users remained relatively stable, starting at 53K and ending the quarter at 52K.

Big Fish Games' EverMerge: Merge & Match Game experienced a gradual increase in revenue, reaching a high of $74K in the last week of March. Downloads saw a slight decline from 3.8K to 3.1K over the quarter, while weekly active users had an upward trajectory, concluding at 20K, a significant jump from the 17K at the beginning of the year.

Merge Magic! by Gram Games also exhibited revenue instability, with a notable dip to $18K in mid-January before stabilizing around $24K towards the quarter's end. Downloads in the first quarter presented a more positive outlook, starting at 1.5K and increasing to 3.2K. The game's active users saw a gradual increase from 19K to 22K.

Metacore Games Oy's Merge Mansion showed a steady revenue performance, starting at $25K and ending the quarter slightly higher at $30K. Downloads began at 4.3K, peaked at 5.4K in mid-January, and then reached 6.4K by March end. Weekly active users grew impressively from 11K to nearly 28K.

Lastly, Mergical - Match Island Game, despite having the lowest revenue among the top five, showed signs of growth, starting at $7.6K and rising to $9.4K in early March before settling at $7.3K. The game's download numbers saw an initial increase from 1K to 3K in early February but decreased towards the end of the quarter. Weekly active users peaked at 12K in mid-February then declined to 8.3K.

For more comprehensive insights and detailed data, Sensor Tower provides in-depth analysis and metrics on app performances across various regions and categories.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021